After our lovely party's encounter in the Automagic Academea, they found refuge in a hotel not too far away known as the Flick and Swish Inn. Unfortunately, their visit was cut short as a group of field operatives led by Hesdroul Mithrilbraid come in looking for Japlin. Finding the PCs unreasonably suspicious and deciding it would be easier to simply bring them in and use a zone of truth spell back home, Mithrilbraid attempted to subdue the PCs only to find that they were a bit stronger than he had anticipated.
Without his own gear, Mithrilbraid could do little but retreat and the PCs were able to get ahold of one of his scouts. With some interrogation, the PCs found two things: 1) a surprisingly large organization known as Criminals Inc. was out to get Japlin's invention, and 2) Japlin had stolen something at least moderately important.
Japlin's invention was also broken, another problem added to their growing pile. To fix it, they would have to get some orichalcum mined from the depths of the Grave of Hephas. After getting a license from an animated armor and a rather annoyed college kid from a workshop known as Castle Rowan (presumably named after the kid), they were on their way to the dispensary.
Unfortunately, in order to better understand what was going on, Edd called Mithrilbraid none to conspicuously. After overhearing what sounded like a betrayal in planning, Japlin decided to take his invention and run away from the PCs.
It is unsure what the PCs plan to do know. Do they chase after their employer so that they can at least get some money from this? Do they actually betray him? Will they simply leave only to let Japlin's invention further culminate into a further issue for the district?